Lueur

A survival game about being in the wild at night with a bonfire as only survival possibility. 

Screenshot_2.png

Context : Game Jam (theme : the Slow movement)

Engine : Unity

Team size : 4

Duration : 24 hours

Platform : PC

Contribution

  • Designed bonfire functionality.

  • ​Implemented bonfire fonctionality.

  • Took part in brain storming and regularly updating our one page document.

  • Developped the game along with another programmer.