Threatened by the eruption of a great evil, a once peaceful forest invokes a spirit to face it: He must reach the heart of the forest and chase the evil. However, choices along the way could change the course of his destiny.
Context : School assignment
Duties : Game Design, Programming
Engine : Unity
Team size : 4
Duration : 1 month
Constraint : Make a critical game on Hybridization
Designed the "ambiguous narrative" system.
Took part in level art to help convey the ambiguous narrative.
Developped the game.