Threatened by the  eruption of a great evil, a once peaceful forest invokes a spirit to face it: He must reach the heart of the forest and chase the evil. However, choices along the way could change the course of his destiny.

Context : School assignment

Duties : Game Design, Programming

Engine : Unity

Team size : 4

Duration : 1 month

Constraint : Make a critical game​ on Hybridization


  • Designed the "ambiguous narrative" system.

  • Took part in level art to help convey the ambiguous narrative.

  • ​Developped the game.